Template:Cleric Spells

{| class="wikitable sortable" ! scope="col" | Level || scope="col" | Ability_Name || scope="col" | Ability_Type || scope="col" | Ability_Description || scope="col" | Aquired || scope="col" | Additional_Info || scope="col" | Mana_Cost || scope="col" | Cast_Time || scope="col" | Cooldown || scope="col" | Skill ||
 * style="text-align:right" | 1 || Corruption Protection || Buff || Wards your target from subversion, increasing their Corruption Resistance by 5. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" | ||
 * style="text-align:right" | 1 || Cure Disease || Cure || Bathes your target in curative energy, removing minor diseases. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 2 || style="text-align:right" | 0 || Alteration
 * style="text-align:right" | 1 || Cure Poison || Cure || Cures weak poison. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 2 || style="text-align:right" | 0 || Alteration
 * style="text-align:right" | 1 || Disease Protection || Buff || Wards your target from sickness, increasing their Disease Resistance by 5. || Vendor Purchased || || style="text-align:right" | 10 || style="text-align:right" | 2.5 || style="text-align:right" | 0 || Abjuration
 * style="text-align:right" | 1 || Divine Aegis || Buff || Surrounds the caster with an impenetrable divine aegis, making them invulnerable to all attacks for 15 seconds. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" | ||
 * style="text-align:right" | 1 || Holy Fortitude || Buff || Increases the Max Hitpoints of a friendly target by 10(L1) to 20(L8). || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||
 * style="text-align:right" | 1 || Invisibility versus Undead || Buff || Shrouds your target with invisibility versus undead. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 5 || style="text-align:right" | 0 || Divination ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 1 || Minor Heal || ST Heal || Slightly heals the wounds of a friendly target, healing them for 10 Health. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 8 || style="text-align:right" | 1.5 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 1 || Placate || Debuff || Placates an aggressive target, greatly reducing the range of their social and proximity aggro for 2 minutes. || Vendor Purchased || Has no effect on an already aggroed target, but will cause initial aggro and social aggro if the ability is resisted. This ability can only effect one target.  Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 1 || Poison Protection || Buff || Wards your target from toxins, increasing their Poison Resistance by 5. || Vendor Purchased || || style="text-align:right" | 10 || style="text-align:right" | 2.5 || style="text-align:right" | 0 || Abjuration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 1 || Shock || DD || Shocks your target with holy energy for 3(L1) to 5(L4) points of Magic Damage. || Vendor Purchased || Must see target to cast within 40 meters. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 1 || Stun || Stun || Shocks your target, applying a Stun for 4 seconds. || Vendor Purchased || Must see target to cast within 40 meters. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 4 || Atonement || DD || Shocks your target with holy energy for 12(L4) to 15(L8) points of Magic Damage. || Vendor Purchased || Must see target to cast within 40 meters. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 4 || Blessed Barrier || Buff || Calls on holy magic to create a barrier, absorbing 25 Damage for 2 minutes. || Vendor Purchased || Can fizzle. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 4 || Gate || Teleport || Teleport yourself to your bind location. || Vendor Purchased || || style="text-align:right" | 55 || style="text-align:right" | 5 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 4 || Lesser Heal || ST Heal || Lightly heals the wounds of a friendly target, healing them for 30 Health. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 20 || style="text-align:right" | 2 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 4 || Impart Blessing || ST Heal || Impart a blessing on your target, healing them for 40 Health after 6 seconds. || Vendor Purchased || This ability shares a cooldown with other abilities in the same line. Must be within 40 meters of target.  Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Dispel Magic || Debuff || Removes a magical effect from your current target || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 50 || style="text-align:right" | 3 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Heal || ST Heal || Moderately heals the wounds of a friendly target, healing them for 65. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 40 || style="text-align:right" | 2.5 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Holy Focus || Buff || Increases the Max Hitpoints of a friendly target by 50 for 30 minutes. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Reanimation || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 0% of experience lost. || Vendor Purchased || Causes Resurrection Illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Root || Root || Roots emerge from the ground and cling to your target's feet, applying an immobilize effect for 30 seconds. This effect can only be applicated to one target at a time, and has a chance to be removed by damage or end early. || Vendor Purchased || Must see target to cast and hit within 40 meters.  Can fizzle or be interrupted. || style="text-align:right" | 15 || style="text-align:right" | 2 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 8 || Soulbind || Bind || Binds your target's soul to their current location. || Vendor Purchased || No guaranteed to work everywhere. || style="text-align:right" | 75 || style="text-align:right" | 6 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 12 || Chastise || DD || Shocks your target with holy energy for 57(L12) to 60(L15) points of Magic Damage. || Vendor Purchased || Must see target to cast and hit within 40 meters. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 12 || Summon Drink || Summon || Summon water. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 3 || style="text-align:right" | 0 || Conjuration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 12 || Summon Food || Summon || Summon a slice of bread. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 3 || style="text-align:right" | 0 || Conjuration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 19 || Greater Heal || ST Heal || Greatly heals the wounds of a friendly target, healing them for 340(L19) to 360(L22) Health. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 85 || style="text-align:right" | 3.5 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 20 || Cleanse Disease || Cure || Removes two poison effects. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 50 || style="text-align:right" | 3 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 20 || Cleanse Poisons || Cure || Removes two disease effects. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 50 || style="text-align:right" | 3 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Conjure Drink || Summon || Summon water. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Corruption Resistance || Buff || Greatly wards your target from subversion, increasing their Corruption Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Disease Resistance || Buff || Greatly wards your target from sickness, increasing their Disease Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Poison Resistance || Buff || Greatly wards your target from toxins, increasing their Poison Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Resuscitation || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 25% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Conjure Food || Summon || Summon a slice of bread. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 32 || Exceptional Heal || ST Heal || Exceptionally heals the wounds of a friendly target, healing them for 800. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 36 || Reawaken || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 40 || Abolish Magic || Debuff || Removes two magical effects from your current target. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 48 || Revival || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 55 || Resurrection || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
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 * style="text-align:right" | 12 || Summon Food || Summon || Summon a slice of bread. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 10 || style="text-align:right" | 3 || style="text-align:right" | 0 || Conjuration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 19 || Greater Heal || ST Heal || Greatly heals the wounds of a friendly target, healing them for 340(L19) to 360(L22) Health. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" | 85 || style="text-align:right" | 3.5 || style="text-align:right" | 0 || Alteration ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 20 || Cleanse Disease || Cure || Removes two poison effects. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 50 || style="text-align:right" | 3 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 20 || Cleanse Poisons || Cure || Removes two disease effects. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | 50 || style="text-align:right" | 3 || style="text-align:right" | 0 || Alteration || ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Conjure Drink || Summon || Summon water. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Corruption Resistance || Buff || Greatly wards your target from subversion, increasing their Corruption Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Disease Resistance || Buff || Greatly wards your target from sickness, increasing their Disease Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Poison Resistance || Buff || Greatly wards your target from toxins, increasing their Poison Resistance by 15. || Vendor Purchased || || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Resuscitation || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 25% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 24 || Conjure Food || Summon || Summon a slice of bread. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 32 || Exceptional Heal || ST Heal || Exceptionally heals the wounds of a friendly target, healing them for 800. || Vendor Purchased || Must be within 40 meters of target. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 36 || Reawaken || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 40 || Abolish Magic || Debuff || Removes two magical effects from your current target. || Vendor Purchased || Can fizzle or be interrupted. || style="text-align:right" | || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 48 || Revival || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 55 || Resurrection || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
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 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 48 || Revival || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | 55 || Resurrection || Ressurection || Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. || Vendor Purchased || Causes resurrection illness. Can fizzle or be interrupted. || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 * style="text-align:right" | ||  ||  ||  ||  ||  || style="text-align:right" |  || style="text-align:right" |  || style="text-align:right" |  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||